How Game Review annotates your moves
When you import a game or play one on TacoChess, our analysis pipeline runs Stockfish over every move and tags it with a quality label.
The labels
- Brilliant (gold) — a move that is the best, hard to find, and either tactical or non-obvious. Most games have zero or one of these.
- Best (green) — the engine's top choice
- Good — a reasonable move that does not lose the position
- Inaccuracy — small drop in evaluation
- Mistake — meaningful drop, often turning equal into worse
- Blunder (red) — a move that loses material or the game
What "engine eval" means
The number next to each move (+1.2, -0.4, #3) is Stockfish's evaluation in pawn units — positive means White is better, negative Black. #3 means mate in 3.
Why labels are sometimes wrong
Two reasons:
- Time-control mismatch. A "blunder" in a 60-second bullet game may be the only practical option. We weight evaluations by time control where we can.
- Engine depth limits. Our default analysis depth is 18 plies. For complex tactical sequences this sometimes misses lines a deeper search would find.
Pro accounts can request "deep" re-analysis (depth 32) on any game.