How Game Review annotates your moves
How Game Review annotates your moves
When you import a game or play one on TacoChess, our analysis pipeline runs Stockfish over every move and tags it with a
quality label.
The labels
- Brilliant (gold) — a move that is the best, hard to find, and either tactical or non-obvious. Most games have zero
or one of these.
- Best (green) — the engine's top choice
- Good — a reasonable move that does not lose the position
- Inaccuracy — small drop in evaluation
- Mistake — meaningful drop, often turning equal into worse
- Blunder (red) — a move that loses material or the game
What "engine eval" means
The number next to each move (+1.2, -0.4, #3) is Stockfish's evaluation in pawn units — positive means White is better,
negative Black. #3 means mate in 3.
Why labels are sometimes wrong
Two reasons:
1. Time-control mismatch. A "blunder" in a 60-second bullet game may be the only practical option. We weight
evaluations by time control where we can.
2. Engine depth limits. Our default analysis depth is 18 plies. For complex tactical sequences this sometimes misses
lines a deeper search would find.
Pro accounts can request "deep" re-analysis (depth 32) on any game.